Dhaval Parmar

Washington D.C., USA · parmardhavalk@gmail.com

I am a Virtual Reality researcher and Unity programmer. My research is focused on human centered computing, and I'm interested in utilizing the power and novelty of immersive virtual reality in increasing interest for important topics, such as STEM education and broadening participation among under-represented minorities. Most recently, I have conducted novel research in the healthcare domain with applications in heath education and health behavior training, utilizing the power of relational virtual agents within virtual reality. I earned my Ph.D. in Computer Science with a specialization in Virtual Reality from Clemson University in South Carolina, USA, and my Bachelors of Engineering in Computer Engineering from the University of Mumbai, India.


Skills

Programming Languages
  • C#
  • C
  • C++
  • Java
  • Python
Graphics Applications
  • Unity
  • Maya
  • Blender
  • Photoshop
  • Premiere
  • After Effects
  • Nuke
Graphics APIs
  • OpenGL
  • OpenSceneGraph
  • SDL
  • Vuforia
Web Development
  • Django
  • Flask
  • REST
  • JSP
  • PHP
  • HTML5
  • CSS3
  • JavaScript
  • Wordpress
  • Bootstrap
Databases
  • MySQL/MariaDB
  • SQLite
  • MS-SQL
  • Airtable
Development Tools
  • Git/SVN
  • Visual Studio
  • Intellij IDEA
  • Eclipse
  • Slack
  • Trello
  • Jira
  • Linux
  • LaTeX

Projects

VEnvI

VEnvI

Virtual Environment Interactions

Virtual Environment Interactions (VEnvI) teaches middle-school students computational thinking with dance and VR!

VR Unity C# Motion Capture CS Education

Making it Personal

Making it Personal

Addressing Individual Audience Members in Oral Presentations Using Augmented Reality

Enhancing presentations by using the Microsoft HoloLens AR HMD to show real-time audience feedback to the presenter.

AR Unity Hololens Vuforia C# PHP


Experience

Postdoctoral Research Associate

Khoury College of Computer Sciences, Northeastern University

Unity lead developer on NSF and NIH funded projects. Trained and managed colleagues in Unity development for research. Conducted human-factors research on topics of virtual agents, AR/VR, and machine learning. Mentored graduate students and published 12 peer-reviewed papers.

More info.

September 2017 - October 2021

Graduate Research and Teaching Assistant

School of Computing, Clemson University

Lead VR developer and researcher on NSF funded projects. Conducted human-factors research on topics of VR/AR and CS education, resulting in 10 peer-reviewed publications. Mentored graduate and undergraduate students. Performed teaching and curriculum development duties for multiple courses and labs such as Human-Computer Interaction, Foundations of Software Development, and Introduction to Programming in C.

More info.

August 2011 - August 2017

Director of Technology

Clemson University Graduate Student Government

Handled development and maintenance of the graduate student government website and the professional enrichment grant application system using PHP, Python, HTML/CSS and JavaScript.

More info.

May 2015 - April 2016

Associate Software Engineer

Accenture, India

Developed desktop applications, websites, and performed database level programming and scripting using the Microsoft .Net framework.

July 2010 - July 2011

Education

Clemson University

Ph.D., Computer Science
Dissertation - "Evaluating the effects of immersive embodied interaction on cognition in virtual reality."

August 2011 - August 2017

University of Mumbai

Bachelor of Engineering, Computer Engineering

July 2006 - September 2010

Services

Clemson Indian Students Association, Clemson University

Advisor
Providing guidance and mentorship to Indian students within Clemson University.
Link
April 2014 - Present

IEEE International Conference on Virtual Reality (IEEE VR), Los Angeles, CA, USA.

Student Volunteers Chair
Organized and managed student volunteer activities for the conference.
Link
March 2017

IEEE International Conference on Virtual Reality (IEEE VR), Greenville, SC, USA.

Local Arrangement Chair
Organized local activities and managed operations at the conference venue.
Link
March 2016

IT Student Advisory Board, Clemson University

Board Member, Grant Reviewer
As an ITSAB member, advised the CTO of Clemson University on Information Technology matters affecting students. Was also responsible for directing funds towards IT grants.
Link
May 2015 - April 2016

Graduate Student Government, Clemson University

Webmaster, Steering Committee Member
Maintained the Clemson GSG website. Performed steering activities under the executive branch of the Graduate Student Government.
Link
May 2015 - April 2016

IEEE International Conference on Virtual Reality (IEEE VR), Arles, Provence, France.

Student Volunteer
Helped the organizing committee with conference activities.
Link
March 2015

Awards & Certifications

  • Outstanding Ph.D. Student in Computer Science — Clemson University, 2017
  • Presenter's Choice Award — NSF 2016 Video Showcase: Advancing STEM for All, 2016
  • Human Factors Institute Travel Grant recipient — Clemson University, 2016

Publications

  • Bickmore, T., Parmar, D., Kimani, E., Olafsson, S. (2021). "Diversity Informatics: Reducing Racial and Gender Bias with Virtual Agents", in Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents, p. 25–32, September 2021.
  • Bickmore, T., Kimani, E., Shamekhi, A., Murali, P., Parmar, D., Trinh, H. (2021). "Virtual agents as supporting media for scientific presentations", in Journal on Multimodal User Interfaces, p. 131–146, June 2021.
  • Olafsson, S., Parmar, D., Kimani, E., Oleary, T. K., Bickmore, T. (2021). "'More like a person than reading text in a machine': Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones", in Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, p. 1–6, May 2021.
  • Kimani, E., Parmar, D., Murali, P., Bickmore, T. (2021). "Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents", in Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, p. 1–7, May 2021.
  • Kimani, E., Murali, P., Shamekhi, A., Parmar, D., Munikoti, S., Bickmore, T. (2020). "Multimodal Assessment of Oral Presentations using HMMs", in Proceedings of the 2020 International Conference on Multimodal Interaction, p. 650–654, October 2020.
  • O'Leary, T. K., Stowell, E., Kimani, E., Parmar, D., Olafsson, S., Hoffman, J., Parker, A. G., Paasche-Orlow, M. K., Bickmore, T. (2020). "Community-Based Cultural Tailoring of Virtual Agents", in Proceedings of the 20th ACM International Conference on Intelligent Virtual Agents, p. 1–8, October 2020.
  • Parmar, D., Bickmore, T. (2020). "Making It Personal: Addressing Individual Audience Members in Oral Presentations Using Augmented Reality", in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, p. 1–22, June 2020.
  • Parmar, D., Olafsson, S., Utami, D., Murali, P., Bickmore, T. (2020). "Navigating the Combinatorics of Virtual Agent Design Space to Maximize Persuasion", in Proceedings of the 19th International Conference on Autonomous Agents and MultiAgent Systems, p. 1010–1018, May 2020.
  • Murali, P., Shamekhi, A., Parmar, D., Bickmore, T. (2020). "Argumentation is More Important than Appearance for Designing Culturally Tailored Virtual Agents", in Proceedings of the 19th International Conference on Autonomous Agents and MultiAgent Systems, p. 1940–1942, May 2020.
  • Kimani, E., Shamekhi, A., Murali, P., Parmar, D., Bickmore, T. (2019). "Stagecraft for Scientists: Exploring Novel Interaction Formats for Virtual Co-Presenter Agents", in Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, p. 10–12, July 2019.
  • Parmar, D., Olafsson, S., Utami, D., Bickmore, T. (2018). "Looking the Part: The Effect of Attire and Setting on Perceptions of a Virtual Health Counselor", in Proceedings of the 18th ACM International Conference on Intelligent Virtual Agents, p. 301–306, November 2018.